My assumption is that this is created so you can move saves from one console generation to the next without having to worry about losing progress, but it’s becoming more of a problem than anything. Keep in mind, these are not Steam Cloud saves, but rather Telltale’s proprietary save system. Everything I had done had been erased due to some sort of error communicating with the cloud saves. And with my moving on to episode 2, I hit my first major snag. However, I noted previously that if I encountered serious bugs or technical issues, I would note them as soon as they sprung up. The camera angles feel more like a movie than ever before, and that, again, lends to it feeling more and more like a Hollywood production. It’s a much prettier, and thus more cinematic, experience. The series is still good, and heading in the right direction. Since nothing technically has changed from one episode to another, this spoiler-free section will be much shorter than the last. The first part would focus on the bigger picture and the more technical aspects. I stated in my last review that I would structure these reviews differently than most reviews. This will delve into spoilers for episode two pretty quickly. Note: It’s highly recommended you read the first episode’s review if you have not yet played the series, or have not decided to purchase yet.
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